xref: /xnu-12377.41.6/tests/game_mode.c (revision bbb1b6f9e71b8cdde6e5cd6f4841f207dee3d828)
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28 
29 /* test that the header doesn't implicitly depend on others */
30 #include <sys/resource_private.h>
31 #include <sys/resource.h>
32 
33 #include <mach/coalition.h>
34 #include <sys/coalition.h>
35 #include <libproc.h>
36 
37 #include <sys/types.h>
38 #include <unistd.h>
39 
40 #include <darwintest.h>
41 #include <darwintest_utils.h>
42 
43 /* TODO: can this come from the right header? */
44 #define THREAD_GROUP_FLAGS_GAME_MODE            0x800
45 
46 T_GLOBAL_META(T_META_NAMESPACE("xnu.scheduler"),
47     T_META_RADAR_COMPONENT_NAME("xnu"),
48     T_META_RADAR_COMPONENT_VERSION("scheduler"),
49     T_META_OWNER("chimene"),
50     T_META_RUN_CONCURRENTLY(false),
51     T_META_TAG_VM_PREFERRED);
52 
53 static void
check_game_mode(bool expected_mode)54 check_game_mode(bool expected_mode)
55 {
56 	int game_mode = getpriority(PRIO_DARWIN_GAME_MODE, 0);
57 
58 	T_QUIET;
59 	T_ASSERT_POSIX_SUCCESS(game_mode, "getpriority(PRIO_DARWIN_GAME_MODE)");
60 
61 	T_LOG("pid %d: game mode is: %d", getpid(), game_mode);
62 
63 	if (expected_mode) {
64 		T_QUIET;
65 		T_ASSERT_EQ(game_mode, PRIO_DARWIN_GAME_MODE_ON, "should be on");
66 	} else {
67 		T_QUIET;
68 		T_ASSERT_EQ(game_mode, PRIO_DARWIN_GAME_MODE_OFF, "should be off");
69 	}
70 }
71 
72 T_DECL(entitled_game_mode, "game mode bit should be settable while entitled")
73 {
74 	T_LOG("uid: %d", getuid());
75 
76 	check_game_mode(false);
77 
78 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
79 	    "setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON)");
80 
81 	check_game_mode(true);
82 
83 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF),
84 	    "setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF)");
85 
86 	check_game_mode(false);
87 }
88 
89 T_DECL(entitled_game_mode_read_root, "game mode bit should be readable as root",
90     T_META_ASROOT(true))
91 {
92 	T_LOG("uid: %d", getuid());
93 
94 	check_game_mode(false);
95 }
96 
97 T_DECL(entitled_game_mode_read_notroot, "game mode bit should be readable as not root but entitled",
98     T_META_ASROOT(false))
99 {
100 	T_LOG("uid: %d", getuid());
101 
102 	check_game_mode(false);
103 }
104 
105 static struct coalinfo_debuginfo
get_coal_debuginfo(uint64_t coal_id,char * prefix)106 get_coal_debuginfo(uint64_t coal_id, char* prefix)
107 {
108 	struct coalinfo_debuginfo coaldebuginfo = {};
109 
110 	int ret = coalition_info_debug_info(coal_id, &coaldebuginfo, sizeof(coaldebuginfo));
111 	T_QUIET; T_ASSERT_POSIX_SUCCESS(ret, "coalition_info_debug_info");
112 
113 	T_LOG("coal(%s): %lld, game count %d, flags 0x%x (group 0x%llx, rec %d, focal: %d, nonfocal %d)",
114 	    prefix, coal_id,
115 	    coaldebuginfo.game_task_count, coaldebuginfo.thread_group_flags,
116 	    coaldebuginfo.thread_group_id, coaldebuginfo.thread_group_recommendation,
117 	    coaldebuginfo.focal_task_count, coaldebuginfo.nonfocal_task_count);
118 
119 	return coaldebuginfo;
120 }
121 
122 static void
check_game_mode_count(uint32_t expected_count)123 check_game_mode_count(uint32_t expected_count)
124 {
125 	struct proc_pidcoalitioninfo idinfo = {};
126 
127 	int ret = proc_pidinfo(getpid(), PROC_PIDCOALITIONINFO, 0,
128 	    &idinfo, sizeof(idinfo));
129 	T_QUIET; T_ASSERT_POSIX_SUCCESS(ret, "proc_pidinfo(... PROC_PIDCOALITIONINFO ...)");
130 
131 	uint64_t res_id = idinfo.coalition_id[COALITION_TYPE_RESOURCE];
132 	uint64_t jet_id = idinfo.coalition_id[COALITION_TYPE_JETSAM];
133 
134 	struct coalinfo_debuginfo coaldebuginfo_res = get_coal_debuginfo(res_id, "res");
135 	struct coalinfo_debuginfo coaldebuginfo_jet = get_coal_debuginfo(jet_id, "jet");
136 
137 	if (expected_count) {
138 		// see COALITION_FOCAL_TASKS_ACCOUNTING for this difference
139 #if TARGET_OS_OSX
140 		T_ASSERT_EQ(coaldebuginfo_res.game_task_count, expected_count, "should have game in res coalition");
141 		T_QUIET; T_ASSERT_EQ(coaldebuginfo_jet.game_task_count, 0, "should not have game in jet coalition");
142 #else
143 		T_QUIET; T_ASSERT_EQ(coaldebuginfo_res.game_task_count, 0, "should not have game in res coalition");
144 		T_ASSERT_EQ(coaldebuginfo_jet.game_task_count, expected_count, "should have game in jet coalition");
145 #endif
146 		T_ASSERT_BITS_SET(coaldebuginfo_jet.thread_group_flags, THREAD_GROUP_FLAGS_GAME_MODE,
147 		    "should have game mode flag in jet coalition"); \
148 	} else {
149 #if TARGET_OS_OSX
150 		T_ASSERT_EQ(coaldebuginfo_res.game_task_count, 0, "should not have game in res coalition");
151 		T_QUIET; T_ASSERT_EQ(coaldebuginfo_jet.game_task_count, 0, "should not have game in jet coalition");
152 #else
153 		T_QUIET; T_ASSERT_EQ(coaldebuginfo_res.game_task_count, 0, "should not have game in res coalition");
154 		T_ASSERT_EQ(coaldebuginfo_jet.game_task_count, 0, "should not have game in jet coalition");
155 #endif
156 		T_ASSERT_BITS_NOTSET(coaldebuginfo_jet.thread_group_flags, THREAD_GROUP_FLAGS_GAME_MODE,
157 		    "should not have game mode flag in jet coalition"); \
158 	}
159 
160 	T_QUIET; T_ASSERT_BITS_NOTSET(coaldebuginfo_res.thread_group_flags, THREAD_GROUP_FLAGS_GAME_MODE,
161 	    "should never have game mode flag in res coalition"); \
162 }
163 
164 static void
skip_if_unsupported(void)165 skip_if_unsupported(void)
166 {
167 	int r;
168 	int supported = 0;
169 	size_t supported_size = sizeof(supported);
170 
171 	r = sysctlbyname("kern.thread_groups_supported", &supported, &supported_size,
172 	    NULL, 0);
173 	if (r < 0) {
174 		T_WITH_ERRNO;
175 		T_SKIP("could not find \"kern.thread_groups_supported\" sysctl");
176 	}
177 
178 	if (!supported) {
179 		T_SKIP("test was run even though kern.thread_groups_supported is not 1, see rdar://111297938");
180 	}
181 
182 	r = sysctlbyname("kern.development", &supported, &supported_size,
183 	    NULL, 0);
184 	if (r < 0) {
185 		T_WITH_ERRNO;
186 		T_SKIP("could not find \"kern.development\" sysctl");
187 	}
188 
189 	if (!supported) {
190 		T_SKIP("test was run even though kern.development is not 1, see rdar://111297938");
191 	}
192 }
193 
194 T_DECL(entitled_game_mode_check_count, "game mode bit should affect coalition thread group flags",
195     T_META_REQUIRES_SYSCTL_EQ("kern.development", 1), T_META_REQUIRES_SYSCTL_EQ("kern.thread_groups_supported", 1))
196 {
197 	T_LOG("uid: %d", getuid());
198 	skip_if_unsupported();
199 
200 	check_game_mode(false);
201 	check_game_mode_count(0);
202 
203 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
204 	    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
205 
206 	check_game_mode(true);
207 	check_game_mode_count(1);
208 
209 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF),
210 	    "setpriority(PRIO_DARWIN_GAME_MODE_OFF)");
211 
212 	check_game_mode(false);
213 	check_game_mode_count(0);
214 }
215 
216 T_DECL(game_mode_child_exit, "game mode bit should disappear when child exits",
217     T_META_REQUIRES_SYSCTL_EQ("kern.development", 1), T_META_REQUIRES_SYSCTL_EQ("kern.thread_groups_supported", 1))
218 {
219 	T_LOG("uid: %d", getuid());
220 	skip_if_unsupported();
221 
222 	check_game_mode(false);
223 	check_game_mode_count(0);
224 
225 	T_LOG("Spawning child");
226 
227 	pid_t child_pid = fork();
228 
229 	if (child_pid == 0) {
230 		/* child process */
231 
232 		check_game_mode(false);
233 		check_game_mode_count(0);
234 
235 		T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
236 		    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
237 
238 		check_game_mode(true);
239 		check_game_mode_count(1);
240 
241 		T_LOG("Exit pid %d with the game mode bit on", getpid());
242 
243 		exit(0);
244 	} else {
245 		T_ASSERT_POSIX_SUCCESS(child_pid, "fork, pid %d", child_pid);
246 
247 		/* wait for child process to exit */
248 		int exit_status = 0, signum = 0;
249 
250 		T_ASSERT_TRUE(dt_waitpid(child_pid, &exit_status, &signum, 5),
251 		    "wait for child (%d) complete", child_pid);
252 
253 		T_QUIET; T_ASSERT_EQ(exit_status, 0, "dt_waitpid: exit_status");
254 		T_QUIET; T_ASSERT_EQ(signum, 0, "dt_waitpid: signum");
255 	}
256 
257 	check_game_mode(false);
258 	check_game_mode_count(0);
259 }
260 
261 
262 T_DECL(game_mode_double_set_and_child_exit, "game mode bit on parent should stay when game mode child exits",
263     T_META_REQUIRES_SYSCTL_EQ("kern.development", 1), T_META_REQUIRES_SYSCTL_EQ("kern.thread_groups_supported", 1))
264 {
265 	T_LOG("uid: %d", getuid());
266 	skip_if_unsupported();
267 
268 	check_game_mode(false);
269 	check_game_mode_count(0);
270 
271 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
272 	    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
273 
274 	check_game_mode(true);
275 	check_game_mode_count(1);
276 
277 	pid_t child_pid = fork();
278 
279 	if (child_pid == 0) {
280 		/* child process */
281 
282 		check_game_mode(false);
283 		check_game_mode_count(1);
284 
285 		T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
286 		    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
287 
288 		check_game_mode(true);
289 		check_game_mode_count(2);
290 
291 		T_LOG("Exit pid %d with the game mode bit on", getpid());
292 		exit(0);
293 	} else {
294 		T_ASSERT_POSIX_SUCCESS(child_pid, "fork, pid %d", child_pid);
295 
296 		/* wait for child process to exit */
297 		int exit_status = 0, signum = 0;
298 
299 		T_ASSERT_TRUE(dt_waitpid(child_pid, &exit_status, &signum, 5),
300 		    "wait for child (%d) complete", child_pid);
301 
302 		T_QUIET; T_ASSERT_EQ(exit_status, 0, "dt_waitpid: exit_status");
303 		T_QUIET; T_ASSERT_EQ(signum, 0, "dt_waitpid: signum");
304 	}
305 
306 	check_game_mode(true);
307 	check_game_mode_count(1);
308 
309 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF),
310 	    "setpriority(PRIO_DARWIN_GAME_MODE_OFF)");
311 
312 	check_game_mode(false);
313 	check_game_mode_count(0);
314 }
315 
316 T_DECL(game_mode_double_set_and_child_unset, "game mode bit on parent should stay when game mode child unsets",
317     T_META_REQUIRES_SYSCTL_EQ("kern.development", 1), T_META_REQUIRES_SYSCTL_EQ("kern.thread_groups_supported", 1))
318 {
319 	T_LOG("uid: %d", getuid());
320 	skip_if_unsupported();
321 
322 	check_game_mode(false);
323 	check_game_mode_count(0);
324 
325 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
326 	    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
327 
328 	check_game_mode(true);
329 	check_game_mode_count(1);
330 
331 	pid_t child_pid = fork();
332 
333 	if (child_pid == 0) {
334 		/* child process */
335 
336 		check_game_mode(false);
337 		check_game_mode_count(1);
338 
339 		T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_ON),
340 		    "setpriority(PRIO_DARWIN_GAME_MODE_ON)");
341 
342 		check_game_mode(true);
343 		check_game_mode_count(2);
344 
345 		T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF),
346 		    "setpriority(PRIO_DARWIN_GAME_MODE_OFF)");
347 
348 		check_game_mode(false);
349 		check_game_mode_count(1);
350 
351 		T_LOG("Exit pid %d with the game mode bit off", getpid());
352 		exit(0);
353 	} else {
354 		T_ASSERT_POSIX_SUCCESS(child_pid, "fork, pid %d", child_pid);
355 
356 		/* wait for child process to exit */
357 		int exit_status = 0, signum = 0;
358 
359 		T_ASSERT_TRUE(dt_waitpid(child_pid, &exit_status, &signum, 5),
360 		    "wait for child (%d) complete", child_pid);
361 
362 		T_QUIET; T_ASSERT_EQ(exit_status, 0, "dt_waitpid: exit_status");
363 		T_QUIET; T_ASSERT_EQ(signum, 0, "dt_waitpid: signum");
364 	}
365 
366 	check_game_mode(true);
367 	check_game_mode_count(1);
368 
369 	T_ASSERT_POSIX_SUCCESS(setpriority(PRIO_DARWIN_GAME_MODE, 0, PRIO_DARWIN_GAME_MODE_OFF),
370 	    "setpriority(PRIO_DARWIN_GAME_MODE_OFF)");
371 
372 	check_game_mode(false);
373 	check_game_mode_count(0);
374 }
375