Searched refs:lock_thread (Results 1 – 2 of 2) sorted by relevance
752 l->debug.lock_thread = l->debug.unlock_thread = INVALID_THREAD; in usld_lock_init()807 if ((l->debug.state & USLOCK_TAKEN) && l->debug.lock_thread && in usld_lock_pre()808 l->debug.lock_thread == (void *) current_thread()) { in usld_lock_pre()812 l->debug.lock_thread, pc); in usld_lock_pre()851 l->debug.lock_thread = (void *)current_thread(); in usld_lock_post()886 if (l->debug.lock_thread != (void *) current_thread()) { in usld_unlock()888 caller, l, l->debug.lock_thread); in usld_unlock()897 l->debug.unlock_thread = l->debug.lock_thread; in usld_unlock()898 l->debug.lock_thread = INVALID_PC; in usld_unlock()956 l->debug.lock_thread = (void *) current_thread(); in usld_lock_try_post()
88 void *lock_thread; /* thread that acquired lock */ member