Searched refs:block_corpses (Results 1 – 1 of 1) sorted by relevance
85 static int block_corpses = 0; /* counter to block new corpses if jetsam purges them */ variable3829 os_atomic_inc(&block_corpses, relaxed); in memorystatus_approaching_fg_band()3830 assert(block_corpses > 0); in memorystatus_approaching_fg_band()4232 os_atomic_inc(&block_corpses, relaxed); in memorystatus_thread()4233 assert(block_corpses > 0); in memorystatus_thread()4296 os_atomic_dec(&block_corpses, relaxed); in memorystatus_thread()4297 assert(block_corpses >= 0); in memorystatus_thread()4762 if (os_atomic_load(&block_corpses, relaxed) != 0) { in memorystatus_allowed_vm_map_fork()