Searched refs:socket_done (Results 1 – 1 of 1) sorted by relevance
91 static int socket_done = 0; variable947 (void) OSAtomicIncrement32(&socket_done); in receiver_socket_thread()991 if (socket_done == SOCKET_THREADS) { in receiver_socket_wait()1164 (void) OSAtomicIncrement32(&socket_done); in sender_socket_thread()1205 if (socket_done == SOCKET_THREADS) { in sender_socket_wait()