Searched refs:VNT_RESOLVED (Results 1 – 2 of 2) sorted by relevance
114 #define VNT_RESOLVED (1UL << 31) macro
12072 rp->vr_flags |= VNT_RESOLVED; in vnode_trigger_update()12074 rp->vr_flags &= ~VNT_RESOLVED; in vnode_trigger_update()12224 if ((rp->vr_flags & VNT_RESOLVED) == 0) { in vnode_trigger_rearm()12238 rp->vr_flags &= ~VNT_RESOLVED; in vnode_trigger_rearm()12274 if (rp->vr_flags & VNT_RESOLVED) { in vnode_trigger_resolve()12315 rp->vr_flags |= VNT_RESOLVED; in vnode_trigger_resolve()12341 if ((rp->vr_flags & VNT_RESOLVED) == 0) { in vnode_trigger_unresolve()12366 rp->vr_flags &= ~VNT_RESOLVED; in vnode_trigger_unresolve()12441 (mp->mnt_vnodecovered->v_resolve->vr_flags & VNT_RESOLVED)) { in trigger_unmount_callback()