xref: /xnu-8792.61.2/osfmk/console/serial_console.c (revision 42e220869062b56f8d7d0726fd4c88954f87902c)
1 /*
2  * Copyright (c) 2000-2020 Apple, Inc. All rights reserved.
3  *
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6  * This file contains Original Code and/or Modifications of Original Code
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27  */
28 
29 #ifdef __x86_64__
30 #include <i386/mp.h>
31 #include <i386/cpu_data.h>
32 #include <i386/bit_routines.h>
33 #include <i386/machine_routines.h>
34 #include <i386/misc_protos.h>
35 #include <i386/serial_io.h>
36 #endif /* __x86_64__ */
37 
38 #include <machine/machine_cpu.h>
39 #include <libkern/OSAtomic.h>
40 #include <vm/vm_kern.h>
41 #include <vm/vm_map.h>
42 #include <console/video_console.h>
43 #include <console/serial_protos.h>
44 #include <kern/startup.h>
45 #include <kern/thread.h>
46 #include <kern/cpu_data.h>
47 #include <kern/sched_prim.h>
48 #include <libkern/section_keywords.h>
49 
50 #if __arm64__
51 #include <machine/machine_routines.h>
52 #include <arm/cpu_data_internal.h>
53 #endif
54 
55 #ifdef CONFIG_XNUPOST
56 #include <tests/xnupost.h>
57 kern_return_t console_serial_test(void);
58 kern_return_t console_serial_parallel_log_tests(void);
59 #endif
60 
61 /* Structure representing the console ring buffer. */
62 static struct {
63 	/* The ring buffer backing store. */
64 	char *buffer;
65 
66 	/* The total length of the ring buffer. */
67 	int len;
68 
69 	/**
70 	 * The number of characters that have been written into the buffer that need
71 	 * to be drained.
72 	 */
73 	int used;
74 
75 	/**
76 	 * Number of reserved regions in the buffer. These are regions that are
77 	 * currently being written into by various CPUs. We use this as a way of
78 	 * determining when it's safe to drain the buffer.
79 	 */
80 	int nreserved;
81 
82 	/* The location in the buffer thats written to next. */
83 	char *write_ptr;
84 
85 	/* The location in the buffer that will be drained next. */
86 	char *read_ptr;
87 
88 	/* Synchronizes the flushing of the ring buffer to hardware */
89 	lck_mtx_t flush_lock;
90 
91 	/**
92 	 * Synchronizes reserving space in the ring buffer and ensures that only
93 	 * completed writes are flushed.
94 	 */
95 	lck_ticket_t write_lock;
96 } console_ring;
97 
98 /**
99  * We don't dedicate any buffer space to specific CPUs, but this value is used
100  * to scale the size of the console buffer by the number of CPUs.
101  *
102  * How many bytes-per-cpu to allocate in the console ring buffer. Also affects
103  * the maximum number of bytes a single console thread can drain.
104  */
105 #define CPU_CONS_BUF_SIZE 256
106 
107 /* Scale the size of the console ring buffer by the number of CPUs. */
108 #define KERN_CONSOLE_RING_SIZE vm_map_round_page(CPU_CONS_BUF_SIZE * (MAX_CPUS + 1), PAGE_SIZE - 1)
109 
110 #define MAX_FLUSH_SIZE_LOCK_HELD 16
111 #define MAX_TOTAL_FLUSH_SIZE (MAX(2, MAX_CPUS) * CPU_CONS_BUF_SIZE)
112 
113 extern int serial_getc(void);
114 extern void serial_putc_options(char, bool);
115 
116 #if DEBUG || DEVELOPMENT
117 TUNABLE(bool, allow_printf_from_interrupts_disabled_context, "nointr_consio", false);
118 #else
119 #define allow_printf_from_interrupts_disabled_context false
120 #endif
121 
122 SECURITY_READ_ONLY_EARLY(struct console_ops) cons_ops[] = {
123 	{
124 		.putc = serial_putc_options, .getc = _serial_getc,
125 	},
126 	{
127 		.putc = vcputc_options, .getc = _vcgetc,
128 	},
129 };
130 
131 SECURITY_READ_ONLY_EARLY(uint32_t) nconsops = (sizeof cons_ops / sizeof cons_ops[0]);
132 
133 #if __x86_64__
134 uint32_t cons_ops_index = VC_CONS_OPS;
135 #else
136 SECURITY_READ_ONLY_LATE(uint32_t) cons_ops_index = VC_CONS_OPS;
137 #endif
138 
139 LCK_GRP_DECLARE(console_lck_grp, "console");
140 
141 /* If the NMI string is entered into the console, the system will enter the debugger. */
142 #define NMI_STRING_SIZE 32
143 char nmi_string[NMI_STRING_SIZE] = "afDIGHr84A84jh19Kphgp428DNPdnapq";
144 static int nmi_counter           = 0;
145 
146 /**
147  * This is used to prevent console output from going through the console ring
148  * buffer synchronization in cases where that could cause issues (e.g., during
149  * panics/stackshots and going down for sleep).
150  */
151 static bool console_suspended = false;
152 
153 /**
154  * Enforce policies around when console I/O is allowed. Most importantly about
155  * not performing console I/O while interrupts are disabled (which can cause
156  * serious latency issues).
157  *
158  * @return True if console I/O should be allowed, false otherwise.
159  */
160 static inline bool
console_io_allowed(void)161 console_io_allowed(void)
162 {
163 	if (!allow_printf_from_interrupts_disabled_context &&
164 	    !console_suspended &&
165 	    startup_phase >= STARTUP_SUB_EARLY_BOOT &&
166 	    !ml_get_interrupts_enabled()) {
167 #if defined(__arm64__) || DEBUG || DEVELOPMENT
168 		panic("Console I/O from interrupt-disabled context");
169 #else
170 		return false;
171 #endif
172 	}
173 
174 	return true;
175 }
176 
177 /**
178  * Initialize the console ring buffer and console lock. It's still possible to
179  * call console_write() before initializing the ring buffer. In that case the
180  * data will get outputted directly to the underlying serial/video console
181  * without synchronization.
182  *
183  * This function is also safe to call multiple times. Any call after the first
184  * will return early without doing anything.
185  */
186 void
console_init(void)187 console_init(void)
188 {
189 	if (console_ring.len != 0) {
190 		return;
191 	}
192 
193 	kmem_alloc(kernel_map, (vm_offset_t *)&console_ring.buffer,
194 	    KERN_CONSOLE_RING_SIZE + ptoa(2), KMA_NOFAIL | KMA_PERMANENT |
195 	    KMA_KOBJECT | KMA_PERMANENT | KMA_GUARD_FIRST | KMA_GUARD_LAST |
196 	    KMA_ZERO | KMA_DATA, VM_KERN_MEMORY_OSFMK);
197 
198 	console_ring.buffer   += PAGE_SIZE; /* Skip past the first guard page. */
199 	console_ring.len       = KERN_CONSOLE_RING_SIZE;
200 	console_ring.used      = 0;
201 	console_ring.nreserved = 0;
202 	console_ring.read_ptr  = console_ring.buffer;
203 	console_ring.write_ptr = console_ring.buffer;
204 
205 	lck_mtx_init(&console_ring.flush_lock, &console_lck_grp, LCK_ATTR_NULL);
206 	lck_ticket_init(&console_ring.write_lock, &console_lck_grp);
207 }
208 
209 /**
210  * Returns true when the console has already been initialized.
211  */
212 static inline bool
is_console_initialized(void)213 is_console_initialized(void)
214 {
215 	return console_ring.len == KERN_CONSOLE_RING_SIZE;
216 }
217 
218 /**
219  * Return the index to the currently selected console (serial/video). This is
220  * an index into the "cons_ops[]" array of function pointer structs.
221  */
222 static inline uint32_t
get_cons_ops_index(void)223 get_cons_ops_index(void)
224 {
225 	uint32_t idx = cons_ops_index;
226 
227 	if (idx >= nconsops) {
228 		panic("Bad cons_ops_index: %d", idx);
229 	}
230 
231 	return idx;
232 }
233 
234 /**
235  * Helper function for outputting a character to the underlying console
236  * (either video or serial) with the possibility of sleeping waiting for
237  * an interrupt indicating the console is ready.
238  *
239  * @note assumes console_ring.read lock is held if poll == false
240  *
241  * @param c The character to print.
242  * @param poll Whether or not this call should poll instead of going to sleep
243  *             waiting for an interrupt when the hardware device isn't ready
244  */
245 static inline void
_cnputc(char c,bool poll)246 _cnputc(char c, bool poll)
247 {
248 	bool in_debugger = (kernel_debugger_entry_count > 0);
249 	const uint32_t idx = get_cons_ops_index();
250 
251 	poll = poll || in_debugger;
252 
253 	if (c == '\n') {
254 		_cnputc('\r', poll);
255 	}
256 
257 	cons_ops[idx].putc(c, poll);
258 }
259 
260 /**
261  * Helper function for outputting characters directly to the underlying console
262  * (either video or serial).
263  *
264  * @param c The array of characters to print.
265  * @param poll Whether or not this call should poll instead of going to sleep
266  *             waiting for an interrupt when the hardware device isn't ready
267  * @param size The number of characters to print to the console.
268  */
269 static inline void
_cnputs(char * c,int size,bool poll)270 _cnputs(char *c, int size, bool poll)
271 {
272 	extern int disableConsoleOutput;
273 
274 	if (disableConsoleOutput) {
275 		return;
276 	}
277 
278 	assert(c != NULL);
279 
280 	while (size-- > 0) {
281 		_cnputc(*c, poll);
282 		c++;
283 	}
284 }
285 
286 /**
287  * Attempt to reserve space for a number of characters in the console ring
288  * buffer. Space in the ring buffer must be reserved before new characters can
289  * be entered.
290  *
291  * Every call to this function should be paired with a corresponding call to
292  * console_ring_unreserve_space().
293  *
294  * @note If space is successfully reserved, this will disable preemption because
295  *       otherwise, console_ring_try_empty() could take arbitrarily long.
296  *
297  * @param nchars The number of characters to reserve.
298  *
299  * @return If the wanted number of characters could not be reserved, then return
300  *         NULL. Otherwise, return a pointer to the beginning of the reserved
301  *         space.
302  */
303 static inline char*
console_ring_reserve_space(int nchars)304 console_ring_reserve_space(int nchars)
305 {
306 	char *write_ptr = NULL;
307 	lck_ticket_lock(&console_ring.write_lock, &console_lck_grp);
308 	if ((console_ring.len - console_ring.used) >= nchars) {
309 		console_ring.used += nchars;
310 		mp_disable_preemption();
311 		os_atomic_inc(&console_ring.nreserved, relaxed);
312 
313 		/* Return out the pointer to the beginning of the just reserved space. */
314 		write_ptr = console_ring.write_ptr;
315 
316 		/* Move the console ring's write pointer to the beginning of the next free space. */
317 		const ptrdiff_t write_index = console_ring.write_ptr - console_ring.buffer;
318 		console_ring.write_ptr = console_ring.buffer + ((write_index + nchars) % console_ring.len);
319 	}
320 	lck_ticket_unlock(&console_ring.write_lock);
321 	return write_ptr;
322 }
323 
324 /**
325  * Decrement the number of reserved spaces in the console ring (now that the data
326  * has been written) and re-enable preemption.
327  *
328  * Every call to this function should be paired with a corresponding call to
329  * console_ring_reserve_space().
330  */
331 static inline void
console_ring_unreserve_space(void)332 console_ring_unreserve_space(void)
333 {
334 	assert(console_ring.nreserved > 0);
335 
336 	os_atomic_dec(&console_ring.nreserved, relaxed);
337 	mp_enable_preemption();
338 }
339 
340 /**
341  * Write a single character into the console ring buffer and handle moving the
342  * write pointer circularly around the buffer.
343  *
344  * @note Space to write this character must have already been reserved using
345  *       console_ring_reserve_space().
346  *
347  * @param write_ptr Pointer into the reserved space in the buffer to write the
348  *                  character. This pointer will get moved to the next valid
349  *                  location to write a character so the same pointer can be
350  *                  passed into subsequent calls to write multiple characters.
351  * @param ch The character to insert into the ring buffer.
352  */
353 static inline void
console_ring_put(char ** write_ptr,char ch)354 console_ring_put(char **write_ptr, char ch)
355 {
356 	assert(console_ring.nreserved > 0);
357 	**write_ptr = ch;
358 	++(*write_ptr);
359 	if ((*write_ptr - console_ring.buffer) == console_ring.len) {
360 		*write_ptr = console_ring.buffer;
361 	}
362 }
363 
364 /**
365  * Attempt to drain the console ring buffer if no other CPUs are already doing
366  * so.
367  *
368  * @param fail_fast If true, this function returns immediately instead of
369  *                  sleeping if the thread fails to acquire the console flush
370  *                  mutex.
371  *
372  * @note This function should not be called with preemption disabled.
373  *
374  * @note To prevent one CPU from holding the console lock for too long, only
375  *       MAX_FLUSH_SIZE_LOCK_HELD number of characters can be drained at a time
376  *       with the lock held. The lock will be dropped between each drain of size
377  *       MAX_FLUSH_SIZE_LOCK_HELD to allow another CPU to grab the lock. If
378  *       another CPU grabs the lock, then the original thread can stop draining
379  *       and return instead of sleeping for the lock.
380  *
381  * @note To prevent one thread from being the drain thread for too long (presumably
382  *       that thread has other things it wants to do besides draining serial), the
383  *       total number of characters a single call to this function can drain is
384  *       restricted to MAX_TOTAL_FLUSH_SIZE.
385  */
386 static void
console_ring_try_empty(bool fail_fast)387 console_ring_try_empty(bool fail_fast)
388 {
389 	char flush_buf[MAX_FLUSH_SIZE_LOCK_HELD];
390 
391 	int nchars_out       = 0;
392 	int total_chars_out  = 0;
393 	int size_before_wrap = 0;
394 	bool in_debugger = (kernel_debugger_entry_count > 0);
395 
396 	if (__improbable(!console_io_allowed()) || get_preemption_level() != 0) {
397 		return;
398 	}
399 
400 	do {
401 		if (__probable(!in_debugger) && fail_fast && !lck_mtx_try_lock(&console_ring.flush_lock)) {
402 			return;
403 		} else if (__probable(!in_debugger) && !fail_fast) {
404 			lck_mtx_lock(&console_ring.flush_lock);
405 		}
406 
407 		if (__probable(!in_debugger)) {
408 			lck_ticket_lock(&console_ring.write_lock, &console_lck_grp);
409 
410 			/**
411 			 * If we've managed to grab the write lock, but there's still space
412 			 * reserved in the buffer, then other CPUs are actively writing into
413 			 * the ring, wait for them to finish.
414 			 */
415 			while (os_atomic_load(&console_ring.nreserved, relaxed) > 0) {
416 				cpu_pause();
417 			}
418 		}
419 
420 		/* Try small chunk at a time, so we allow writes from other cpus into the buffer. */
421 		nchars_out = MIN(console_ring.used, (int)sizeof(flush_buf));
422 
423 		/* Account for data to be read before wrap around. */
424 		size_before_wrap = (int)((console_ring.buffer + console_ring.len) - console_ring.read_ptr);
425 		if (nchars_out > size_before_wrap) {
426 			nchars_out = size_before_wrap;
427 		}
428 
429 		/**
430 		 * Copy the characters to be drained into a separate flush buffer, and
431 		 * move the console read pointer to the next chunk of data that needs to
432 		 * be drained.
433 		 */
434 		if (nchars_out > 0) {
435 			memcpy(flush_buf, console_ring.read_ptr, nchars_out);
436 			const ptrdiff_t read_index = console_ring.read_ptr - console_ring.buffer;
437 			console_ring.read_ptr = console_ring.buffer + ((read_index + nchars_out) % console_ring.len);
438 			console_ring.used -= nchars_out;
439 		}
440 
441 		if (__probable(!in_debugger)) {
442 			lck_ticket_unlock(&console_ring.write_lock);
443 		}
444 
445 		/**
446 		 * Output characters to the underlying console (serial/video). We should
447 		 * only poll if the console is suspended.
448 		 */
449 		if (nchars_out > 0) {
450 			total_chars_out += nchars_out;
451 			_cnputs(flush_buf, nchars_out, console_suspended);
452 		}
453 
454 		if (__probable(!in_debugger)) {
455 			lck_mtx_unlock(&console_ring.flush_lock);
456 		}
457 
458 		/**
459 		 * Prevent this thread from sleeping on the lock again if another thread
460 		 * grabs it after we drop it.
461 		 */
462 		fail_fast = true;
463 
464 		/*
465 		 * In case we end up being the console drain thread for far too long,
466 		 * break out. Except in panic/suspend cases where we should clear out
467 		 * the full buffer.
468 		 */
469 		if (!console_suspended && (total_chars_out >= MAX_TOTAL_FLUSH_SIZE)) {
470 			break;
471 		}
472 	} while (nchars_out > 0);
473 }
474 
475 /**
476  * Notify the console subystem that all following console writes should skip
477  * synchronization and get outputted directly to the underlying console. This is
478  * important for cases like panic/stackshots and going down for sleep where
479  * assumptions about the state of the system could cause hangs or nested panics.
480  */
481 void
console_suspend()482 console_suspend()
483 {
484 	console_suspended = true;
485 	console_ring_try_empty(false);
486 }
487 
488 /**
489  * Notify the console subsystem that it is now safe to use the console ring
490  * buffer synchronization when writing console data.
491  */
492 void
console_resume()493 console_resume()
494 {
495 	console_suspended = false;
496 }
497 
498 /**
499  * Write a string of characters to the underlying video or serial console in a
500  * synchronized manner. By synchronizing access to a global console buffer, this
501  * prevents the serial output from appearing interleaved to the end user when
502  * multiple CPUs are outputting to the console at the same time.
503  *
504  * @note It's safe to call this function even before the console buffer has been
505  *       initialized. In that case, the data will be sent directly to the
506  *       underlying console with no buffering. This is the same for when the
507  *       console is suspended.
508  *
509  * @param str The string of characters to print.
510  * @param size The number of characters in `str` to print.
511  */
512 void
console_write(char * str,int size)513 console_write(char *str, int size)
514 {
515 	assert(str != NULL);
516 
517 	char *write_ptr = NULL;
518 	int chunk_size = CPU_CONS_BUF_SIZE;
519 	int i = 0;
520 
521 	if (__improbable(console_suspended || !is_console_initialized() || pmap_in_ppl())) {
522 		/*
523 		 * Output directly to console in the following cases:
524 		 * 1. If this is early in boot before the console has been initialized.
525 		 * 2. If we're heading into suspend.
526 		 * 3. If we're in the kernel debugger for a panic/stackshot. If any of
527 		 *    the other cores happened to halt while holding any of the console
528 		 *    locks, attempting to use the normal path will result in sadness.
529 		 * 4. If we're in the PPL. As we synchronize the ring buffer with a
530 		 *    mutex and preemption is disabled in the PPL, any writes must go
531 		 *    directly to the hardware device.
532 		 */
533 		_cnputs(str, size, true);
534 		return;
535 	} else if (__improbable(!console_io_allowed())) {
536 		return;
537 	}
538 
539 	while (size > 0) {
540 		/**
541 		 * Restrict the maximum number of characters that can be reserved at
542 		 * once. This helps prevent one CPU from reserving too much and starving
543 		 * out the other CPUs.
544 		 */
545 		if (size < chunk_size) {
546 			chunk_size = size;
547 		}
548 
549 		/**
550 		 * Attempt to reserve space in the ring buffer and if that fails, then
551 		 * keep attempting to drain the ring buffer until there's enough space.
552 		 * We can't flush the serial console with preemption disabled so return
553 		 * early to drop the message in that case.
554 		 */
555 		while ((write_ptr = console_ring_reserve_space(chunk_size)) == NULL) {
556 			if (get_preemption_level() != 0) {
557 				return;
558 			}
559 
560 			console_ring_try_empty(false);
561 		}
562 
563 		for (i = 0; i < chunk_size; i++) {
564 			console_ring_put(&write_ptr, str[i]);
565 		}
566 
567 		console_ring_unreserve_space();
568 		str = &str[i];
569 		size -= chunk_size;
570 	}
571 
572 	/* Do good faith flush if preemption is not disabled */
573 	if (get_preemption_level() == 0) {
574 		console_ring_try_empty(true);
575 	}
576 }
577 
578 /**
579  * Output a character directly to the underlying console (either video or serial).
580  * This directly bypasses the console serial buffer (as provided by console_write())
581  * and all of the synchronization that provides.
582  *
583  * @note This function can cause serial data to get printed interleaved if being
584  *       called on multiple CPUs at the same time. Only use this function if
585  *       there's a specific reason why this serial data can't get synchronized
586  *       through the console buffer.
587  *
588  * @param c The character to print.
589  */
590 void
console_write_unbuffered(char c)591 console_write_unbuffered(char c)
592 {
593 	_cnputc(c, true);
594 }
595 
596 /**
597  * Write a single character to the selected console (video or serial).
598  *
599  * @param c The character to print.
600  */
601 void
console_write_char(char c)602 console_write_char(char c)
603 {
604 	console_write(&c, 1);
605 }
606 
607 /**
608  * Wrapper around the platform-dependent serial input method which handles
609  * waiting for a new character and checking for the NMI string.
610  *
611  * @param wait True if this function should block until a character appears.
612  *
613  * @return The character if one was read, -1 otherwise.
614  */
615 int
_serial_getc(bool wait)616 _serial_getc(bool wait)
617 {
618 	int c = -1;
619 
620 	do {
621 		c = serial_getc();
622 	} while (wait && c < 0);
623 
624 	/* Check for the NMI string. */
625 	if (c == nmi_string[nmi_counter]) {
626 		nmi_counter++;
627 		if (nmi_counter == NMI_STRING_SIZE) {
628 			/* We've got the NMI string, now do an NMI. */
629 			Debugger("Automatic NMI");
630 			nmi_counter = 0;
631 			return '\n';
632 		}
633 	} else if (c != -1) {
634 		nmi_counter = 0;
635 	}
636 
637 	return c;
638 }
639 
640 /**
641  * Typically the video console doesn't support input, but we call into the
642  * pexpert to give each platform an opportunity to provide console input through
643  * alternative methods if it so desires.
644  *
645  * Usually a platform will either not provide any input, or will grab input from
646  * the serial driver.
647  *
648  * @return The character if one was read, or -1 otherwise.
649  */
650 int
_vcgetc(__unused bool wait)651 _vcgetc(__unused bool wait)
652 {
653 	char c;
654 
655 	if (0 == PE_stub_poll_input(0, &c)) {
656 		return c;
657 	} else {
658 		return -1;
659 	}
660 }
661 
662 /**
663  * Block until a character is available from the console and return it.
664  *
665  * @return The character retrieved from the console.
666  */
667 int
console_read_char(void)668 console_read_char(void)
669 {
670 	const uint32_t idx = get_cons_ops_index();
671 	return cons_ops[idx].getc(true);
672 }
673 
674 /**
675  * Attempt to read a character from the console, and if one isn't available,
676  * then return immediately.
677  *
678  * @return The character if one is available, -1 otherwise.
679  */
680 int
console_try_read_char(void)681 console_try_read_char(void)
682 {
683 	const uint32_t idx = get_cons_ops_index();
684 	return cons_ops[idx].getc(false);
685 }
686 
687 #ifdef CONFIG_XNUPOST
688 static uint32_t cons_test_ops_count = 0;
689 
690 /*
691  * Log to console by multiple methods - printf, unbuffered write, console_write()
692  */
693 static void
log_to_console_func(void * arg __unused,wait_result_t wres __unused)694 log_to_console_func(void * arg __unused, wait_result_t wres __unused)
695 {
696 	uint64_t thread_id = current_thread()->thread_id;
697 	char somedata[10] = "123456789";
698 	for (int i = 0; i < 26; i++) {
699 		os_atomic_inc(&cons_test_ops_count, relaxed);
700 		printf(" thid: %llu printf iteration %d\n", thread_id, i);
701 		console_write_unbuffered((char)('A' + i));
702 		console_write_unbuffered('\n');
703 		console_write((char *)somedata, sizeof(somedata));
704 		delay(10);
705 	}
706 	printf("finished the log_to_console_func operations\n\n");
707 }
708 
709 /* Test that outputting to the console can occur on multiple threads at the same time. */
710 kern_return_t
console_serial_parallel_log_tests(void)711 console_serial_parallel_log_tests(void)
712 {
713 	thread_t thread;
714 	kern_return_t kr;
715 	cons_test_ops_count = 0;
716 
717 	kr = kernel_thread_start(log_to_console_func, NULL, &thread);
718 	T_ASSERT_EQ_INT(kr, KERN_SUCCESS, "kernel_thread_start returned successfully");
719 
720 	delay(100);
721 
722 	log_to_console_func(NULL, 0);
723 
724 	/* wait until other thread has also finished */
725 	while (cons_test_ops_count < 52) {
726 		delay(1000);
727 	}
728 
729 	thread_deallocate(thread);
730 	T_LOG("parallel_logging tests is now complete. From this point forward we expect full lines\n");
731 	return KERN_SUCCESS;
732 }
733 
734 /* Basic serial test that prints serial output through various methods (printf/T_LOG). */
735 kern_return_t
console_serial_test(void)736 console_serial_test(void)
737 {
738 	unsigned long i;
739 	char buffer[CPU_CONS_BUF_SIZE];
740 
741 	T_LOG("Checking console_ring status.");
742 	T_ASSERT_EQ_INT(console_ring.len, KERN_CONSOLE_RING_SIZE, "Console ring size is not correct.");
743 
744 	/* setup buffer to be chars */
745 	for (i = 0; i < CPU_CONS_BUF_SIZE; i++) {
746 		buffer[i] = (char)('0' + (i % 10));
747 	}
748 	buffer[CPU_CONS_BUF_SIZE - 1] = '\0';
749 
750 	T_LOG("Printing %d char string to serial one char at a time.", CPU_CONS_BUF_SIZE);
751 	for (i = 0; i < CPU_CONS_BUF_SIZE; i++) {
752 		printf("%c", buffer[i]);
753 	}
754 	printf("End\n");
755 	T_LOG("Printing %d char string to serial as a whole", CPU_CONS_BUF_SIZE);
756 	printf("%s\n", buffer);
757 
758 	T_LOG("Using console_write call repeatedly for 100 iterations");
759 	for (i = 0; i < 100; i++) {
760 		console_write(&buffer[0], 14);
761 		if ((i % 6) == 0) {
762 			printf("\n");
763 		}
764 	}
765 	printf("\n");
766 
767 	T_LOG("Using T_LOG to print buffer %s", buffer);
768 	return KERN_SUCCESS;
769 }
770 #endif
771